Who are we? Hi there! We are Nyx Studios, a co-operative team of 30+ obsessed artists and tinkerers. We build original worlds and everything it takes to make them real. We’re good enough to be extremely useful and not famous enough to be extremely expensive. Whether yours is a small indie project trying to make every…
Looking for additional character modelers to work alongside existing designers who can style match the examples. As well as individuals well versed in editing existing models. Currently, we operate in Blender and use the Unity engine. Our motion capture is done via Xsens. Familiarity with Blender required and Unity is…
Yeah @Eric Chadwick it seems to be a white on white issue, which does look pretty cool tbh. I've run into all sorts of really bad to really neat stuff this month playing around wayyy too much with shaders, cause idk wtf i am doing but its been working out, i probably should eventually read up on all the sites explaining…
I finally finished the second stage. I kind of procrastinated a bit out of the usual perfectionist stress, not to mention generally being busy. I think I managed to get my head more or less around the way of looking at the reference, at least, to see these more simplistic versions of the forms. They're different than the…
Today's sculpt is just as bad, if not worse, than my last one. I was mostly just trying to get familiar with the sculpting process and learn the interface.