Hi guys, this is my first time posting on poly count. I made this sword based off warhammer online's orc axe concept. Please take a look and give me some critique for improvement, thanks! And I also finished a trashcan for one of my class, critique and comment would be nice.
i'm reworking a very old orc model i did when i was still using milkshape 3d and i've reworked it and adjusted the uv's a bit. it is still very low poly. might add some more polys to it. i'd like to have some comments and crits, especially on the uv mapping becouse i'm currently working on that.
hey all I'm messing around with an orc character and trying to block him out to be more on the stylized side the armor design is still getting figured out. mostly focusing on silhouette/proportions. I've got a first pass bake on the head, but am changing the lip shape and tweaking the head overall in the sculpt (yet to…
Hi everyone! I put together an animation reel from my time on Orcs Must Die! Unchained. It was a hell-a great project to work on, with a fantastically talented team to work with! I hope you all enjoy. If you're interested, there are more details at the vimeo site. https://vimeo.com/247315709