Pretty nice it seems (though I've never used the program). Can render up to HD resolution and no watermarks. http://www.sidefx.com/index.php?option=com_content&task=view&id=1002
You did a great job Erica. I'm surprised with the little interest people had on these shoes but probably that's why shoes in 99% of the games look like potatoes.
Would a modifier be that usefull? most modelling tools dont work that well as a modifier. personally 99% of my modeling is done on the base object using the stack for deformers.
UV's are %99 done im just having trouble retopoing the spring on the bipod. here's the dropbox link. https://www.dropbox.com/s/5y3in4ylb4s3bwq/spring.obj Thanks, Reed