woo, thanks all ^^ looks like i'll be rollin with c... i'll try and throw some b in the end as well, like one extra shot of him with it on. and imma bout to hurl mah comp out the windowz :poly127: If anyone's got some advice/tips/whatev on how to go about these kinda hard surface sub d things it'd be great to hear. It's…
Did some more subD practice, would love to hear what people think of these questions. Max methods would be more appreciated. 1-Is it better for trims (please correct me if they're not called like that) to be separate meshes? If so, extrude+detach? 2-Any accurate way of guaranteeing a perfectly round surface? Would love to…
This script acts just like the edge Connect button on an editable poly object, but it will also raise of lower the new vert to keep the overall curvature of the object. So if you connected the edges down the length of a cylinder with the normal connect button, you end up with a new edge loop but the cylinder now has a flat…
the macro for bridge command is:macroScript bridge_cut_tool category:"renderhjs" toolTip:"shift+b bridge command on the edge selection"( --little help from --http://boards.polycount.net/showpost.php?p=880985&postcount=25 if (subobjectlevel==2) then --Edge SO ( if (((polyop.getEdgeSelection $.baseobject)as array).count ==…
$.connectEdgeSlide My GOD I cannot believe I missed that. I really hate Editable Poly maxscript stuff. This is the umpteenth time I've looked for other ways to do things when the answer was hidden in one of the 25 sections with editable poly commands. God I hate you Max.
You can see the properties in the listener. For example, while a "connect" caddie is open (or closed for that matter) you can change the properties by typing: $.connectEdgeSegments = 5 $.connectEdgePinch = 50 $.connectEdgeSlide = 3 It auto-updates the caddie so the values seen in there match those typed in maxscript.
I love things like these, I just tried rt_break and its kinda cool, although I very rarely break vertices. I like the create shape from border and the detach to element without a popup window asking if you want to detach to element or object each time. It doesnt seem to do anything in edge mode though, I replaced the edge…
Yeah thanks for making it possible without graphite tools ! For those who wonder: macroScript QuadConnectcategory:"BTK Scripts"Tooltip:"QuadConnect"ButtonText:"QuadConnect"( if (selection.count == 1 and classOf selection[1].baseobject == Editable_Poly) then ( local curObj = $.baseobject case subobjectlevel of (…
I don't know where I got this script from but it lets you connect shapes and still maintain quads. Requires max 2010 and up. macroScript QuadConnectcategory:"BTK Scripts"Tooltip:"QuadConnect"ButtonText:"QuadConnect"( if (selection.count == 1 and classOf selection[1].baseobject == Editable_Poly) then ( local curObj =…