An overview and look into the iconic armor of the Samurai. Since the base of the armor is dated around 700's -800's. What I am making is from the Edo period and the 100 years of war period. This will be a character made for games/animation, fully geared up. Polycount with everything visible 250k polys. But this means…
Hey everyone! I'm ABR, a self-taught 3D artist about 4 months into learning Blender with roughly 1 month of actual sculpting experience. This is my first major project and I'd love any feedback or critique from people more experienced than me. A bit about me: I'm actually more of a topology person than a sculptor — which…
I will give you OBJ files of a male and female character. Both are about 1700 triangles. I would then need you to retexture some parts of the model and maybe add some polys for a new armor. So for example you might add plate armor by expanding the size of some body parts to account for the thickness of the metal and maybe…
I will give you OBJ files of a male and female character. Both are about 1700 triangles. I would then need you to retexture some parts of the model and maybe add some polys for a new armor. So for example you might add plate armor by expanding the size of some body parts to account for the thickness of the metal and maybe…
I will give you OBJ files of a male and female character. Both are about 1700 triangles. I would then need you to retexture some parts of the model and maybe add some polys for a new armor. So for example you might add plate armor by expanding the size of some body parts to account for the thickness of the metal and maybe…
Hey there guys! We are currently seeking highly skilled 3D Artists to contract for the creation of high-quality barbarian and medieval styled armor sets for a Roblox experience. Ex. You will be provided references and a style guide for the armor sets. The sets will need to be partitioned into separate pieces: Helm,…
So i wanted to do my best and try to create a good looking and game ready clothing set inspired by Tetsuya Nomura, I'm a huge ff fan and following his career has been interesting to see how he is influenced by fashion. I'm trying to make a Armour and clothing set inspired by his designs, modern clothing with armor elements…
I do this basically on a daily basis. So much of it comes to the setup of the pipeline IMO. Here are some random tips I can think off the top of my head. - Make generic templates for armor pieces. The more time you spend on these the more time you will save later. - Make sample materials so that all your armor has…
Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…
UPDATED! 9/9/2012 First of all, congratulations to all my friends back at ArenaNet on Guild Wars 2's success! Now that it's finally released here's some more work I did: The Sylvari were easily the most problematic of all races in Guild Wars 2. Everyone seemed to have their own ideas as to what they should look like. I was…