Nice work! The feet look odd. The outer step looks a little strange. The large bulges under the knees make it look like the leg is the wrong way around. A relaxed figure would also have the feet splayed out a bit instead of facing forward. Also if this is a portfolio piece its a good idea to show a version with the helmet…
Thanks guys, I answered about the reasons for the mesh terrain before: It's easier to craft steep terrain with mesh. Your cliff UVs dont get stretched. Obviously this was before I knew I could make 3d materials. Terrain geometry resemble a plane when relaxed in the uvs. So no difficulties theres. In UDk you can paint…
Yeah, it is worth pushing this model that bit extra because it warrants it to be honest. With a nice AO pass and some extra loving to the textures and lighting, this could be a really nice piece. The pose is lovely, very nice sense of weight and mass. I quite like the relaxed nature of it, just because he is a "beastie"…
Thanks for the critiques guys, I agree I could probably continue to find imperfections with this sculpt forever :D Oddly enough, I chose a specific facial expression that I was sure I would find a lot of reference to (this is the way he looks whenever I imagine him) but most of the reference I found was more relaxed. In…
if you hold ctrl + alt it behaves like the old tool would. I don't think there is a way to set that as default. In fact I don't think you can set any new defaults in the UV editor for things like relax or pack dialog menus. I think setting new hotkeys works but any other defaults, forget it. FIngers crossed that the first…
Have dropped polycount to about 4k now (just realized my 2k eyeballs were accounted for in the previous polycount i mentioned above); however right now it's without feet. I'll get to work on it and have more to show on Monday/Tuesday. None of the loops have been relaxed/etc yet. Just trying to get a workable basemesh, and…
Great char! I'm impressed with the skin color and definition. It's a little off-putting for me to see such a (no offense)disgusting face paired with such a clean well groomed body. The expression of the lower jaw makes him look derpy because the muscles are very relaxed and the tongue is just resting on the lower lip. The…
I believe confidence takes a big roll on removing anxiety attacks, i may be wrong because i'm not in a position where i can say i'm comfortable with my skillset. Maybe thinking that you are doing art and it should be a fun and relaxed where nobody will die if you fail can help. Concepting is tough, growing your visual…
Box mapping does not unfold the box. It does six planar maps. If you want an unfolded UV, use Pelt. Or use Planar on the whole thing, then break the edges where you want the seams, then Relax. When you can't edit anything, this usually means the modifier stack was in Sub-Object mode when you applied the UVW Unwrap…
Take it to pm! Heh. :) Zwebbie, you helped me in this thread, so I'd like to see you stick around and give input. There's nothing wrong with sharing your opinion even if it's "I don't like the design or subject matter" in a lot of cases. There's most likely people that share your sentiment regarding detail for the sake of…