Some people would say the WOW obsession most of you guys have is more disturbing than this. I mean... he's just role playing with the dolls and only a few of them are 'gay'. It's the same if you guys model a gay super hero, or a lesbian vampire. I kinda like military garb. I get how it's funny, just letting you know that…
Not really taking any sides on this this is just me playing devils advocate and want people to put some perspective on this situation and cool their tits abit. First off have to say, I would have preferred if the contest was only a few weeks long instead of it being a month as that felt like an over kill for what they were…
On to the Fall. Here's a couple singles I did. Most people think singles are dead but it's easy enough to pump out a couple every now and then just in case a singles chest does get added again ever. In Spring everyone was saying singles were dead and then in May I had two singles added to the first chest in 6 months so…
Sculpted in ZBrush, textured in 3D-Coat. Hair groomed in Ornatrix + Zbrush Fibermesh, Rendered with V-Ray Next for Maya on Forrender.com. Creating a hairstyle took 5 days. The main goal of this project - create the new hairstyle from imagination by using hair references. More renders here…
Maybe you can post your model too? It could just be that your high poly model isn't up to par. If you are getting unwanted shadows you may have to set your trace depth so it doesnt send rays out into infinity. Not sure though.. haven't baked AO with 3ds.
Any help PC? Maybe even tips so I can decrease render time? This will be like a 4 day render for me.. and my laptop will probably break... If I tell Mental Ray to only allocate like 200mb of memory, that will make my render time slower, but keep my PC cooler?
it`s realtime so it won`t be able to render in scanline What you could do is use mental ray. have a standard material -> put a Environment Probe/Gray Ball material in there and just load the lightsphere map in there . then it wont show in realtime but you can render it as highres as you want Btw great realtime shader !!
today i did try on the transparencies but i cant get it to work properly in mental ray... the transp-map is 100% b&w and still on 100% transparency mental ray renders the map in a dark black... does somebody know how i can solve this??? in maya with the 2.0 hardware render everything looks pretty good but i would like to…
Ever since playing Bioshock Infinite i've been a big fan of their wet looking materials when it's raining. If it's raining that hard maybe look in to doing some of that. I'd also expect some areas that have streams of water pouring from those slanted roofs. Also, I see the rain splash but the road doesn't look very wet. It…
Not to justify the CEO's 6+ mil compensation... "5 times more money than all Maya developers together" sounds grossly inaccurate. 20% of 6 Million = 1.2 Million; lets be conservative and say average Maya developer is paid 40k/yr; that equals 30 developers... laying off 925 people would be laying off entire Maya…