Hey nice stuff you got here. Capture poses and personality pretty well in the drawings. My only critique is your rendering - you're comic-book style outlining abit too much - at least for my tastes anyway. In my opinion. outlining a silhouette before you capture the 3D form severely flattens any images, no matter how…
Anyone else going this year? Would love to buy you a beer! I'll be presenting our working group’s latest work on the industry creation guidelines. glTF & 3D Commerce: Unlocking New Possibilities for Real-Time 3D, at the Fairmont Waterfront, Wednesday 10-noon. This is a Birds-of-a-Feather, one of the best ways to talk shop,…
Hello! I've seen your Overwatch Link 3D model floating around the internet. It's pretty impressive. Your Eri Hasu character model looks just as polished as well. If I might nitpick; - Are her goggles around he neck a separate object? It's fine if they are, it's just hard to tell from the screenshots. (Also, I'm not sure…
- Sorry, i went ahead and replaced images I agree with your comments! - Updated teeth - they were actually those girl teeth - Rendered with ugly shodowmap this time. It makes glasses fit into face much better. Mop: - Thanks for sharp eyed comments! - I also rounded skull from down behind a little. I not quite sure if it's…
I always use an AO map on top of any local map generated from high-poly geometry. In Max I always bake different "material" sections as different colours like EarthQuake said - as contrasting as possible so you can use them as selections in PS. Just assign different materials with different diffuse colours then add a…
Looking for artist who can make around 200 UI Icons for our MMORPG tank-game. Reference for game style you can look at these links: https://drive.google.com/file/d/0Bw0vliArLLIbb2tFNFd1ZXhOSFU/view?usp=sharing https://drive.google.com/file/d/0Bw0vliArLLIbemFnbDdyQWQ0b28/view?usp=sharing…
Greetings Everyone, More free seamless texture images to share with you! You'll find them on this page on my website: GROUND - Tile-able https://soundimage.org/txr-ground-seamless/ USES FOR MY IMAGES You can use my images to create materials for 3D objects, as backgrounds for videos, for visual effects (VFX) or anything…
Hi everyone, I'm Juan, a 3D generalist with 12 years of experience. This past year, I’ve been working on some projects in Blender and Houdini that I’m excited to share. Take a look at my latest reel! Please follow me on IG if you like my work! https://www.youtube.com/watch?v=wtalOrYWSSU&t=7s…
One thing I personally have to be careful of is a potential implication that whatever I post as an admin might be perceived as coming from a “voice of authority”. But most of the time it’s not, I’m just another artist sharing my work and offering feedback. Shrug.
-Fully remote, contract at $40–70/hr depending on experience & reel -We’re looking for a Technical Animator with Unreal experience. If you have advanced rigging skills, a solid handle in Unreal, and enjoy tackling complex technical animation tasks take a look, thanks!…