improving my rendering slowly but surely. this is the raw render, got some env couds, mist etc in comp. need to break up the floor a bit too, with shadows or different bricks/some overgrown plants maybe. will change the heineken sign to blineken or something:) and make the main sign text in to 3d
I'm using a ZTool that has ~100 tileable subtool bricks. Is there a batch export for all the subtools or does ZBrush require me to export each subtool individually?
Hi everyone ! Here is a herringbone bricks texture done in substance designer and rendered in marmoset toolbag. https://www.artstation.com/artwork/2xvPWB