Hello! I am starting my first big project! I have done several smaller projects to get the prop workflow down. Now that I have a decent understanding, its time to make a project that I can chew on for awhile as I search for a job. I am making The Yawning Portal from dungeons & dragons. For those of you who don't know about…
For Lynda.com, many libraries alao offer free access to their courses, if you have a library card from a participating library. Best way to know is to Google your library name and Lynda in the same search bar.
He should have tried talking his way out of it by saying "but officer I can't walk a straight line, I'm paralyzed (by drunkenness)". But noo now its not safe for any of us to drive our bar stools while drunk...
Of course. So far if you loose wing sections, that part of the wing will no longer contribute to your lift, so that side will generally drop. Engine damage can also make your engine fuck up and either have to glide to an emergency landing[1] or crash Eventually (this is a part we are implementing right now), when the wings…
I think check CGCars or SMCars.net. As for me getting close to EA is in terms of maximum details within 30k with all interior exterior wheels etc :D , thats why im keeping it way to low in polys and only chamfering or adding loops on KEY signature elements of the car :D . oh btw GAME ON :P (i ll let u win this time, im…
Hello, I wanted to know if it was possible if I could please use your B.A.R. m1918a2 in a Battlefield 2 mod I am working on called Battlefield 1944, where I am recreating a modern take on the 2002 Battlefield 1942 game in HD. This weapon is really beautiful quality. We already have a tank that is 60k polygons, but you seem…
Development log of my short environment based game demo as my degree project. >>>Linktree<<< >> Initial Game Pitch Document << Premise of the game is that the player controls 2 remote controlled robot, to navigate and explore a dark and mysterious environment, solving puzzles along the way to traverse the level. One robot…
"Guild Wars is an old game. Aion is their newest game. Go with Aion, it's better in every way. But of course that's not to say GW is a crappy game, it's just outdated." Isnt Aion made by the same people as Guild Wars? They look very similar
- The quickest way to make sure normals are pointing the right way is to turn "Face Orientation" on in the Geometry > Show Overlays menu of the viewport in Blender. It'll highlight anything flipped in red. I'm under the impression the original tires have flipped normals, so when you flip the mirrored tires to match them…