Hello Polycount; I have a small issue related to UV mapping the object that has been modified via Dynamesh. The problem is, it takes alot of time to make the UV map and since the object is too intense after it has been modified via Dynamesh, and contains triangles, you can not re-construct the subdivisions of it to make…
Hello, I'm designing a low poly vehicle. I have completed the high poly model and now I'm modeling the low poly mesh. my high poly model contains separate meshes(front bumper, dashboard etc and planing to use them to create id map in substance painter). My question is, should I create separate low poly meshes according to…
Sapling creations released a 3D demo on android market earlier this year for a 3D point and click style adventure. The game engine development is now outpacing the production of art work, so we are looking for additional artists to work on either later chapters of Fragment (shown below) or other similar game. Environments…
3ds Max's UI is causing me a little confusion. Isn't NURMS the algorithm that Turbosmooth uses? If so, why are there NURMS Sub-Division toggles and cage settings in sub-object mode? What's the difference? What do you gain by having Turbosmooth as a modifiers rather than a sub-object tool? Is there a difference in…
Hello everyone - Does anybody know if there is a way to use decals strips which only contain normal information to smooth the edges of a mesh beneath it - so you would achieve the same results as face weighted normals without the mesh being chamfered but relying on the decal strips to provide the normal information for…
Figured I'd start a character thread. You can see more of my work at www.smessierobjects.com. Some new work for Terra, the same game I built the space marine dude for. You can see the game in progress at http://starcave.net. Most of the stuff they have online is older, and they're busy putting together a new demo for GDC.…
Hey polycount! Its been a long time since I've posted; its been a while since I've had time for personal work. I have an oculus rift dev kit at home, and I've been wanting to create an environment for it. I was looking for something self-contained and ornate, so I've settled on creating a Chinese siheyuan: a closed…
I'm in the process of texturing a gun model, and I've used my material id map to separate all of the smart materials when originally baking the textures with ddo. However, I've realized that I want to make bolts (originally contained within the same material id color as the dark metal for the weapon) silver. Is there a way…
As you probably saw already form is rather basic you have to fill only few lines As you are not usa citizen and wont be on usa soil non of their laws apply , and the way I understand it this piece of paper is for them to justify tax exempt for the money they will going to pay you . If there is anything else form contain…
Thanks for your replies 👍️ Update: Getting the reference letter was no issue. I was asked to hand in a description of my typical tasks, which was adopted for the most part. Other than that the document contained information about the company and project and myself as a employee/coworker. The document proved to be a useful…