I don't really agree, Dr stench. Aircraft games use a lot of poly's most of the time (mutlitudes of this one actually). Things like LOD'ing can optimize things, but even then 14k is not that much. To say that it is "not suitable" is really harsh imo. And uhh, hhe culd just doa different paintjob than the ref? there were…
Thanks guys!! Yes, this is just HP, next project will include normal map, LP model and various maps from substance designer. I will definitely look into the eat3d tutorial since I really would like to use zbrush for most of my modeling. Dark color...I will take notes on what you guys said, I was really doing for a really…
as David said, I'm not animator myself, so my critique is just on general ideas. From my point of view you built a scene, slapped on some SFX and had a simple camera panning right to left to show off what you built. First off I don't think the sound fits this scene at all, or maybe it does and there are other elements that…
I got to live in Amsterdam where its use is tolerated and controlled. And i must say it was interesting to see how its seen in a society where it isnt a big deal. For starters on average less people per average used it,most Dutch people saw pot as something they had fun with in the late teens but by their 20's most dont…
Yeah @Eric Chadwick it seems to be a white on white issue, which does look pretty cool tbh. I've run into all sorts of really bad to really neat stuff this month playing around wayyy too much with shaders, cause idk wtf i am doing but its been working out, i probably should eventually read up on all the sites explaining…
Simple Steps to Choose the Right Heat Press Machine As a craft enthusiast, you're likely aware of the importance of owning the right tools. One such tool that's often overlooked but can significantly enhance your creation is a heat press. Whether you're planning to venture into t-shirt printing or want to add a personal…
For clarity: -Technically it is the other way around, where you have a hard edge, you must have a UV split. (but you don't need a hard edge where there is a UV split for things to look correct). But the way most people work is they UV first While doing your UV's think not only about texturing, but where your hard edges…
First Preview Image Steam Workshop Thread: http://steamcommunity.com/sharedfiles/filedetails/?id=692781917 Hello everyone. We are a small group of students, who worked together to build a cool weapon for CS:GO weapon finish contest, themed in 70's and 80's sci-fi. It’s a wonderful theme and bring many memories on older…
this made me curious, i dusted off the painter install to give it a try as a baker. had it since they sold it for 50 or thereabouts but am basically a total noob. bear with me (not in the revenant-way). - it does not seem to write the baked maps to disk directly? you have to wait for all the bakes to finish then export…
I think what I love most about the scifi art in this game is the balance in design. A lot of other AAA studios doing scifi suits seem to just do absurd amounts of detail where your eyes just have no where to rest. The MEA stuff has tons of microdetail but when you back out, you still get nice areas of focus and the designs…