http://www.archive.org/stream/constructiveanat00briduoft#page/n1/mode/2up http://www.archive.org/details/humanmachinethea009564mbp http://www.google.com/search?client=opera&rls=en&q=Robert+Beverly+Hale&sourceid=opera&ie=utf-8&oe=utf-8&channel=suggest http://www.pixelovely.com/tools/gesture.html Have fun
One of the reasons why more sub mats were needed is because we were limited to 512 textures due to texture streaming on consoles. I was aming for a texel ratio ~200px per meter for the buildings which means you need more tiles and you can't just put everything on one map.
speedsculpt from today. Also tried streaming again. So you can see the progress realtime on my livestream. It's in two parts because I ate a delicious sandwich between sculpting http://www.livestream.com/tomsketchbook/video?clipId=pla_31294738-759a-4e47-92b8-ccf72e576feb&utm_source=lslibrary&utm_medium=ui-thumb
What is a huge part of the solution? Digital downloads/ electronic distribution. More money going to developers, less to the retail space who then resells them for huge profits. Entice your customers into this option by reducing the price of the downloaded version significantly, and offering small extras, thus securing…
i dunno, i'm good with hanging out in the irc chat all day. plenty of people around, lots of talking about various stuff, and i can still listen to music :P but i see how screen live streaming could be useful when you need specific help/crits on a project
It's not quite out yet, but DropBox will be my ideal program once its released. http://www.getdropbox.com/ I already use MS's FolderShare between work and home, but this looks to be even more streamed AND has revision control. The difference with this, compared to FolderShare, BESIDES the amount of features it has is that…
Having this issue; I don't know what might be causing this. I am getting a texture streaming pool warning whenever I open the project so I increase it in the output log command. Would this have any reason why the roughness, metallic and normal slot are greyed out?
Unreal does have texture popping issues which come from the way it streams things. The point where there are only '3-4' enemies in the game at once because of engine limitations is bollocks though - firstly because it's not an engine limitation, and secondly because I don't believe the game will only ever feature a maximum…
OH WELL OF COURSE!!! [ame=" https://www.youtube.com/watch?v=g91t4O_q8kk&list=UU1yBKRuGpC1tSM73A0ZjYjQ&index=4&feature=plcp"]SOPA Coverage in Main Stream Media? - YouTube[/ame] [ame="https://www.youtube.com/watch?v=eNQh56czKgc&feature=autoplay&list=UU1yBKRuGpC1tSM73A0ZjYjQ&lf=plcp&playnext=5"]Tech Blackout to Protest SOPA -…