You low poly model have same shading gradients. I would try to get rid of them first because whatever perfect it may look in Substance it still might be there in actual game engine due to normal map compression , screen space something etc . At least I saw them in Unreal4 , haven't tried v5 much. Having low res model…
It is very dark on my screen. And i would love too see it a lil bit brighter. Also the light emitting from the Gate is strong (and I really like it) but feel somehow that the Dragon statues would have a small warm rim light happening to them and GI on the big statue. Otherwise, from what i can see, its a really cool scene,…
** We are not currently accepting new applications for this position. ** 3D Low-Poly Mesh Modeler Lightpoint Scientific, Westlake Village, CA (Initial 1-week onsite training, then fully remote) Full-time $70,000 - $90,000 About Lightpoint Lightpoint serves the global reconstruction community with
cutting-edge data and…
Nope, it only works in screen space if you haven't clicked on any handles already (or clicked the box at the center of the three main handles). Once you click on a handle it'll be locked to that axis (or 2 axis if you clicked on one of the squares between the axis handles). Blenders system just hotkeys the axis selection…
My objective with these works, was basically really just surrealism without a big meaning. Im just making a realistic environment with normal objects and then there are certain areas that are surrealistic. For example the laptops modeling is realistic but a few keys are colorized and dont seem actually real anymore. The…
I started concepting and modeling to get away from the blockout and into some design, finally. All I managed to make today is the computer (which was supposed to replace the screen in the background/left). I had so much fun with it that I "accidentially" made a desktop version. I will modify the model to work as a hanging…
I still think for that first picture that you need to copy/paste some of those hills and have them go outside of the screen so that it appears bigger than what is shown. At the moment it's more like a bunch of props all centralised in the middle. We should be thinking of it as a level or better yet a "world" but right now…
I rotated people's screens (through software) a few times, and then set the mouse to lefthanded. It usually took them too long so they'd guilt-trip me into undoing it. Pfft. Lock your screen, or face prankage! Another good one: copy their desktop wallpaper onto the network, set the desktop to it, and then change it…
Thanks for the screen resolution info moose and gsokol; when I read that winPhone7 will support two screen resolutions on one device (primarily for better performance - low res for 3d games and higher res for 2d/less graphics intensive games) I was really curious if epic had decided to employ something similar to open up…
perna is right about this. Everybody told me 40" 4k monitor will be too big before i buy one. I mostly use the screen divided for different applications or floating menus when i need them, and i love using houdini and unreal engine on bigger space. When i use 3ds max full screen on %100 scale, upper menus would be far to…