..continuing reply to Visceral, i grabbed a shot of the current normalmap: Most of the projection errors have been painted over , Also i think you were looking mostly at the unwrapped image , right ? It looks a bit different on the actual model , some of the error it's actually just in the padding or in hidden pieces of a…
I've decided to carry on, though I no longer consider myself eligible for the prizes, considering I'll probably be lucky to complete polypainting and texturing, let alone be able to actually animate her effectively. So recently I started working on the fins for the body, which I originally intended to be created using…
What does the base level of your current mesh look like? If your polygon density isn't out of whack and the polygons are where the detail will need them to be and not going to waste in other areas, then you may not find any benefit to transferring the details to a new model. If your mesh is already efficient then a lighter…
Yep, I'm not done with the roots yet, not even the left one - all of this is kindof a block-in. Also, what my directions actually were: 500 tris for small props and 1000 tris for larger ones. The reason I initially felt I should use 500 tris is that this game is third person and the trees will be seen from a distance.…
Haha thanks man. Miss you guys too tbh! I lurk actually, always did since I "left". Troy didn't even point me to this post, just noticed it. I check out pc a couple of times a week, but never felt the need to post since well, my time is severely limited and I didn't want to get sucked back into fucking around on the…
I am having an incredibly annoying issue. I have tried the build in bake and changed the render-er to Mental Ray and Back... but now I cannot bake a regular Normal Map using the convention baking methods. I hit render and -nothing- happens (actually I just noticed it says "Texture Baking Completed" down in the lower left…
I just realized you can rotate the things an Engineer can build by hitting your secondary fire key when in Blueprint mode... pretty handy. My best moment so far has been on Well. It was Sudden death and a co-worker of mine, Patrick, was the last one left against 5. We all wanted him to suicide so we could respawn and he…
I've played through it twice (once when it came out in 2004, and then again in 2007). Over time it has lost some of it's visual luster, but I can't think of a single "realistically" rendered game that will be able to withstand the test of time. It's usually the more cartoony or 2d games that are able to do that). The…
Hey All, Happy New Year, well 2009 is here. Hopefully its a good one, hopefully get a job as well. :) . Anyway been working on the scene. Started doing my UV's and have some shots of them any advice as to making them better or more efficient cause i know the barrel one is surely wasted on certain spots. I looked at pics i…
it's not the writing, or the treatment of the material - it's all about the pacing. It's amazing how many simple-minded popcorn films can't pace an action scene for shit, or link a series of them satisfyingly over 90 minutes without arse numbing longeurs. Why Raiders of the Lost Ark isn't a standard template i'll never…