Hi Everyone! So I recently was able to locate the original scene from one of my better renders that I wanted to showcase on my website. But first I needed to create a breakdown shot. So I have been going through the process of contour rendering the scene so I could overlay the original render. But I've run into an aliasing…
Since you asked here is some feedback that could help with the material definition. It looks like you need to accent the edges of the armor more, in both the spec and the diffuse. A lot of the edges and corners should be getting close to white. The spec for the metal looks like it should also be pushed more, it's currently…
Hello everyone, I’m currently developing a narrative-driven sci-fi exploration game set in a mysterious abandoned world. The project focuses on atmosphere, environmental storytelling and monumental alien architecture. I'm looking for a concept artist to create 3–5 key environment concepts for the project's pitch deck.…
It's not a transformation though, is it? She didn't really transform; she just got older and has a broken nose. Most of her facial features are the same as her younger model, just thinner because she's older. There are multiple good reasons for her not to take cosmetic damage in fights. * It means that's more models and…
This is a topic that has been reoccuring lately and i thought putting the info in its own thread is a good idea.I will be showcasing a method i have been using for way over a decade now, in 3dsmax. Which is to my knowledge the only tool that allows me to do this.Please correct me if i am wrong, i'd love to have this…
My latest approach to baking better and cleaner maps (especially normal maps). Credits go to both Prophet9 and Nannou for sharing their knowledge with me. Note: This is based on 3DS Max. Sorry maya/Blender/Modo users. Though I guess someone can pick up something useful from this. Previously, I used to make cages from base…
1. Not sure exactly what you want here. Why can't you just declare a global variable in one proc, and access it in all the others? There's no reason to "lock" it - the only way to change the var is to explicitly set it. If you want it to be stored across sessions (as in, literally set it ONCE only) then you can use…
You should try to find more reference of this location, so you can see it from different angles, closeups, without the motion blur, etc. One image isn't going to give you enough information, especially when you're just starting out. A lot of reference is key! Landscape in games typically mixes two main techniques...…
I've been working on a Tardis model from Doctor who and cant seem to progress around a baking issue im having. The model is essentially just a box with some extrusions here and there and yet whenever I bake it in either Maya or xNormal the extrusions simply do not come through in the bake. I've tried with cages, ray…
It's in the wacom control panel but I think the location and options changes depending on the driver version. In the computer I typing at, it's version 6.02-1 and once you get the pen grip to show up it lets you set the settings. It has 3 options low, middle, high. In my home pc I had updated the drivers I think and had a…