It's been a long time since I last posted. I did progress quiet a lot lately. First I finished the ship model and texturing, I have yet to integrate and animate it, I'm quiet happy to see how it turned out. Can't wait to test it with the Oculus Rift :) Next I changed a lot of things on the environment. Having only natural…
@heyeye I suppose it will be more alive this way to be honest. Plus some people want it to have various concepts in it apart from ONLY environment. This way, they will be more interested in doing it. Even I am getting hyped a bit for some of the concepts I see :D And no worries, no need to apologize. If you guys want to…
So the game that I have been working on has finally seen the light of day at AVCON, a local anime and videogame convention. Despite being at an incredibly early stage and having no real gameplay, it was pretty well received which makes me think taking it further would be a good idea. This was the final character model for…
I think you can have both a job making games and work at a place where you are compensated for your time, and get to work reasonable hours. You just have to find the right place. I'm willing to work late here or there, or come in on a weekend once in awhile, but 80 hour weeks? Sleeping under the desk? That is fucking nuts.…
I did a bit of drive lately in the downtown core. It's not terrible. The train has definitely been more busy during the week. But I don't think the GO train runs on the weekend? It's just busses. But the games really depend on the day you`re coming. Which events are happening when. The other day, a huge section of a…
It entirely depends on the game. Some games can feel stretched to their limit at 8 hours, others you can play for much, much longer. I do have a special fondness for short but strong game-experiences lately, having a lot less time to spend on them. I liked Portal for this reason (among other, obviously), and hated as it…
Hey, everyone! I'm working on some really base-level groundplane stuff on the terrace right now, and it's just a lot of modeling and fiddling with grass cards and the like, hence the scarcity of updates lately. If you check the Trello ( https://trello.com/b/PuUxNYXe/owhq ), look for the orange label called "WORKIN' ON IT"…
@ Chrisradsby-- thanks man! yeah I see what you're saying about the colors on the handle.. I could perhaps lighten them up a little bit. I haven't made a spec map for this yet, and it's not lit very well because the DX shader will only use one light. If I get it into Unreal, it should look a little better. @ Linkov--…
There's plenty of Japanese games with women in late stages of pregnancy... but unless you're asking for fetish purposes they probably don't meet your criteria either. Honestly this is a premise with such niche appeal that it's really unsurprising no one has done it. You could always be the first? Edit: If we're going to…
you guys see code and think hard... the only reason I didn't post it is because I have to look it up since I don't use it. All it takes is an hour or two to do all the tutorials and learn the few lines of code if you can call it that, to do the site. There is nothing hard about it, after all I can do it. LOL I can easily…