OK, So here's the initial blockout for the environment! Time to get some props in! Any thoughts are appreciated! :) (Cheers Narh for the images, worked a treat!)
Some more Assets we where working on these are some of the final assets. Currently working on the blockout and cameras. Hope to soon be working on the crowd simulations !
Here is the sculpt of the face. Hair and polypaint are very rough temporary blockouts to help me visualise the character better Turnaround of my current sculpt: