So me and some friends are making a game for our second year project. And my job is making a jungle enviroment for the game. The game is from a top down perspective and is a fighting game, so you dont really see much of my enviroment. I'm pretty new at making enviroments, this is the first enviroment i have worked on.…
I am a college student and I am creating a Star Wars animation for my project, my main focus is on the animation but also want to improve my modelling skills. I will be keeping a sort of blog on this thread and any feed back on any of the work would be greatly appreciated! I know its not at a pro standard and I just want…
Hi everyone, I'm doing research for my final year project at university related to architectural visualisation and hoped I could get some insight into how the architectural visualisation industry works at the moment. If anyone working in the architectural visualisation industry could fill out this short survey I'd really…
Hey polycount! I was looking at my website and feeling it is missing a cornerstone project or a big set piece....(www.theartoftylerlewis.com) I was considering this: What do you guys think? Too much, too fanboyish? I know this is going to take a long time and will be a labor of love.....currently I have a job doing 3d in…
Hello folks, this is the first time I've posted a project here; it's pretty rough at the moment and I'm looking for some help moving forward into texturing, which is something I'm a touch shaky at (at least when it comes to texturing for game assets). The project is of a small game environment; in this case a subway…
I'm trying to generate Hair cards. The "Projection Strength" slider under Brush>Modifiers> is grayed out, now allowing me to set the hair card to conform to the surface on which the curve is being drawn. Does anybody have any idea why this might be the case?
Hi, I would like some feedback on a project I'm working on based on a concept by https://shenglam.artstation.com/ I'm trying to get to the next level with my props but I need some help to see if I'm getting it right. Thank you in advance!
This prop is part of a project I'm working on called "Mansion". An old mansion level in the style of "Uncharted" environments. C&C are welcome ! :) https://www.artstation.com/hassensamaali/blog Blog : https://hassensamaali.wordpress.com/2017/04/27/manor-ruins/
I've been keeping my eye on this project, very impressive. Just now watching the new video. The dragon flying by was very cool. The editor looks very similar to xsi's rendertree. Can't wait to play it, and I would love to work on a small team project similar to this. Environments are great. And the characters look amazing,…
It was a very common technique once with combining multiple neighboring objects in a single, often non-square texture for a sake of having one shared distant LOD object in systems using hierarchical lods or lod grouping . Still works with that logic and good for mobile games for sure but AAA games moved toward UDIM…