Alright so I've got quite a few questions for Polycount I've got a domain name and a website here http://www.theartofalexmartin.com/The_Art_of_Alex_Martin/3D_Models.html This site was built in iweb, unfortunately (or for the most part fortunately) I changed out my Mac laptop for a much more powerful PC laptop, however this…
Hi everyone! I’m seeking a new role and would appreciate your support. If you hear of any opportunities or just want to catch up, please send me a message or comment below. I’d love to reconnect. #OpenToWork About me & what I’m looking for:💼 I’m looking for 3D Artist and Character Artist roles.🌎 I’m open to roles worldwide…
Here's the deal from what I see in your folio: -if you're going for a game industry gig, get rid of 90% of the stuff on ur site right now...just have a folio page with all your 3d assets -if you're aiming for env artist, having nothing but props, scenes, and tiling textures on your folio page(along with contact and resume)…
Hello! My name is Emelie Laggar and I am available for (paid) Freelance or outsourcing! I'm available for both 2D and 3D assets. I'm a general artist but mostly focus on characters, environments and props. I am more skilled with stylized assets due to my long history of painting, but am also able to do more realistic…
At Waveforce Studio, we are driven by a genuine passion for game art. Lead by Minh Pham - a 7year industry veteran alongside a core group of dedicated artists, we combine our love for aesthetics with strict technical standards. We are a lean studio delivering the perfect balance of high-end visuals and flawless…
@ BradMyers82: thanks, i'll be sure to add a little description about each scene. I do agree with you about the character (it is pretty weak) so i'll drop that from my portfolio. And i also agree with you about creating environment assets in Zbrush instead of creatures/characters. @ EbolaV: thanks man, i'll be sure to take…
Hi! I’m a 3D Environment Artist specializing in environment art, props, and procedural materials for video games. I’m currently open to freelance opportunities and collaborations with indie or mid-scale studios. I have over 4 years of experience creating game-ready 3D assets, with a strong focus on environment design, trim…
Good advice here. Going to piggy back on what Gavin said and also drop some links on you. http://www.jonjones.com/2005/10/07/your-portfolio-repels-jobs/ Check that out. If you need examples of portfolios that work, I've been liking this blog compilation. http://gameartportfoliowall.com/ I'm going to just be beating a dead…
Description: We're Drop Games, Inc. a newly founded angel-backed gaming startup, and we're growing our team! We're hard at work on a cross-platform fighting game built on top of UE4 and AWS. The project is past its prototype stage and we're rapidly accelerating development, which is why we're looking for talented…
Hey guys, my name is Nick Dodd and I'm a 3D Artist based out of Houston, Texas with primary skills in illustration, modeling, texturing and lighting with secondary skills in animation and compositing. I have about 4 years experience working in the fast paced Oil & Gas multimedia and marketing industry and have done work…