Where a game dev school does help is in networking and opportunities in local game dev studios. You could also gain employment at studios through referrals from teachers many of whom have game industry experience. If you graduated from other academic streams, it really is down to you and the studio to leverage your…
Okay, I think I understand better now. For instance, say we have a car with windshields just like any other car, and we decide to bake the car's AO as is without consideration to remove them from the baking process. Naturally, they will contribute to AO baking process and depending on the AO's baking settings (i.e. here)…
Hey Dustinmaertz, I'd say you're off to a good start. Here's some crit: I have no idea where I'm supposed to look. There is no focal point. My eye goes straight to the brightest point, which is the door with the strong blue emissive. If you want that as your focal point, you'd need to shift your camera so that it's in one…
I'm not one for resolutions but my current job is doing its best to drive me batshit insane... so my one resolution that is a series of resolutions: -finish 1st draft of massive animation script project... I'm about 3 or so 44 minute episodes from finishing a 20 episode series, took the last 3 months off with playing…
ok i stumbled upon another little problem, i'm currently playing with sounds for my scene ( i know i know there is still a lot of things to do in the scene it self rather than playing with sounds. River sound test As you can ear in the video ,my problem here is the river sound, i can't make it sound from the location where…
another way to do it is to make your ribbon. make a bone/joint for each edge in the strip, and create a dummy/locator for each bone/joint and constrain the joints to the dummys/locators. constrain the root joint to the sword or whatever the trail is anchored to. Then set an expression for each locator/dummy to have its…