*carl voice* oh hey, her legs look awkwoid to me, mr. food monsta, and i'm think'n a "clamp" or bolt 'n washa' arrangement for 'da leg arma' and those rubber wings 'dere. but dat's jus me. now, eh, hows bout you get outta my fricken pool now!
but hey - it's so much easier to think of people on welfare as non-white, drug addicted, alcoholic single moms who are too lazy to go work for $6.50 an hour. Remember, a woman's place is in the home taking care of the kids. Unless she's a single mom, then she should get off of her lazy ass and go to work.
Hey thanks! I've been using this script for about the last two weeks, has become one of my fav tools to use (also posted about it in the max scripts thread). This might be going out on a limb, but are their any plans to give it some nex-like functions? Such as clicking and dragging to determin the number of loops cut at a…
Hey y'all, last week I released a micro-game that I designed and build mostly by myself, I also produced a 20 minute "making-of" which you can watch below :) The game's called Project Hailstorm and you can find it on Steam here: https://store.steampowered.com/app/3388760/Project_Hailstorm/ Here's some assets and images…
Hey, looks really nice! Especially Zyra herself :) Have you considered cropping the image so that she takes up more of the space? Right now when you are fully zoomed out you cant really make out enough of her which is a shame. Just my thoughts, but looking good so far :)
hey tim, first off, sexy mesh, really awesome edge layout. as for crits, i think you could tighten up her under chin area a bit, right now im getting the slightest bit of "old" from that area, with the transition from jaw to neck. again nice modeling sir. -Woog
Hey man! Looking great so far! From what I can tell in your geo renders, it looks as though you have an alpha and unused geo on the negative space of her armor. You might be better off to save yourself some poly's and delete them. Great work man. Keep it up.
Heh I thought I could not add any wear and tear to the gun, but now that you asked this should look a lot better. I have been wanting to do that for a long time. The game pretty nice and I'm glad to see the gun in there. Hey do Quake 3 shaders work? Latter. Alex Alex
Heh, that's right. The neck won't be visable on the shield. It's pretty much done unless I get some good suggestions. Squashing it and making it bronze doesn't really put the P in WIP. If I was to continue after the shield, I'd make the snakes wind and writh all around her head, with little snake faces and tongues.
heh, it was pretty cool...but the novelty wore off. Then it was just camping in the desert. Hey dabu, those are some very nice shots u have there. I didnt take my camera cuz i heard some horror stories before I left about things getting stolen, i kinda regret it now... -R