@Eric Chadwick I've seen them before I did this post, except the freelance one Thank you all for the links, they're really helpful :D and sorry for the delay!
Was actually wondering this myself, except for cloth. Found this after a brief search, haven't had a chance to try any of it though. https://steamcommunity.com/app/273390/discussions/0/618463446166172769/
Assassin's Creed's open world climbing mechanic and how it gives a totally different perspective to gameplay. Funny thing is I haven't played any of them except the first. :D
This looks sweet :) Other than that I don't have much to say except that a cut that left that much of a scar on someones neck ( The thug) would most likely kill them.
Haha, thanks to this tutorial series I now know that UDK ships with speedtree utility scripts for 3ds max that do the same job as normal thief, except instantly :D
If you don't want to come off as an idea man then it's probably best not to make a recruitment post with nothing to show in it, stating that you're basically looking for everything except a game designer.
I don't see anything out of ordinary here. Except maybe nice, big, soft light. The rim light hitting the chin of that character on the top right is pretty nice.
Try the paches guys, they work great for the most part. RC1 left me with no problems except for some very infrequent hiccups. Just make sure to backup your work.