Thanks for the feedback! Were there any specific characters you compared for quality? I was hoping my work fell close to jakob hill's quality though I do hope to aspire to slipgatecentral's level one day. I did choose these particular characters because they had never been done before so I was hoping that they would be…
Thank you. I should use subdivision levels more. I tend to challenge myself to just do one thing in around an hour, so I become impatient and just start slapping volume on. And the usual impostor syndrome, of course. If nothing else, I should probably try to think more about the silhouette. Blocking out a lower resolution…
you seem to be looking for the right answers on what to do, but there aren't any because it comes down to you. so far as digital versus traditional -- it should really be both with a weighting to whatever you want your job to be. i.e day to day I do digital 3D, but i keep traditional sketchbooks on me all day every day.…
hey, sorry about opening another thread for E3 discussions.... i hadn't seen this one! [i'd just woken up and posted]. well, if you want to read my thoughts about the assassin's creed video: 1) didn't like the digital touch during play. Got into the way of the medieval feel. The weird digital distortions with the bluish…
There's not much available, I'm afraid. I found I just had to dig right in and learn bit by bit. There area few archviz artists who share info, digging deeper into this or that setting. I'll see if I can dig one of them up. Viscorbel is gone, that was a great site. These guys know their shit tho.…
I think this is headed in a great direction! Your most recent posts have a sense of narrative that the earlier versions lacked. One thing that stands out to me is the candelabra -- the bottom of it seems to not be affected by the shadow it's over, which is weirding me out! One idea I had when I was thinking about that was,…
We are a team of seasoned artists covering AA and Indie art production at affordable rates. We are passionate about coming up with solutions to reduce production costs, ensuring everyone can access high-quality digital art. Based in Hungary and Turkey, we are available 18 hours a day for effective communication with…
Hello Hello! This is my first post to the digital sketchbook and my first project in my game art 1 course. Everything is modeled by myself, the texture are from Quixel and the background is an HDRi from polyhaven. I learned a lot from this project but I hope to spend more time on color, lighting and textures in the future.…
Post: #1Project Ark Okay so every now and then we show ourselves and make updates. Just so there is no flames, we have posted this message on a couple of sites, if you feel like this post isn't appropriate to you just ignore it, other wise feel free to reply. We are a bunch of friends that met online and have been creating…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Rendering Supervisor to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent…