Without wanting to be a douche as this is totally my opinion on things; Spam bumping for comments when youre selective of your work? If you want crits/comments post all your work so theres something to comment on, otherwise it just seems like youre looking for attention. Also, wouldn't you rather it be the quality of your…
If you want just cut out the part in a cylinder, then you can just use a boolean and then attach the vertices and add necessary edges to make proper topology for smoothing. Im no pro, but that what i got in result:
it's really hard to say tbh. the sky is the limit with pre-rendered images. you'll want to look at 3d scanning a live model to base your character on. you will need a full character model with rig and skin and facial expressions to create poses from and a workflow for this project to create the outfit variations and adapt…
I'm trying to put together a MAXSCRIPT course as I used to be a 3D Modeler turned coder and think 3D artists can really benefit from learning some scripting. Some ideas: Clean up large files (REVIT / BIM) Object advanced Arrays / Scatter / Painter Camera Rig Creator Creating a script installer Download & Import Sketchfab…
Hiya! I'm having some serious quixel app issues. 3Do does not display the materials at all. Its just a chrome/fully reflective material. I'm left with using cross-app mode. After getting it to work correctly 1/2 times, I've tried to reopen a project, and its completely broken. This morning the beta period expired, and I…
Techniques are like asshole and opinions, everyone's got one and everyone thinks everyone else's stinks. I think it's time we update each other with the techniques we're using to cope with the current gen of graphics. Here's mine. Assuming I'm modeling from scratch: -Use splines and surfaces to build up dense geometry…
Hi Everyone, I work for a company that is currently seeking 3D artists, specializing in game assets, that would be interested in beta testing a gallery publishing tool we're developing as a part of our larger product. Essentially, the function of the gallery allows users export models from MAX or Maya directly to the web…
Hello Polycount Community, We are looking for a UI/UX artist for an in-development game with realistic PBR shaded graphics. The game has a slightly futuristic neon feel, while still remaining visually realistic. Our perfect candidate would have a good eye for motion and animation that would direct the users' gaze, while…
Experience the Pulse (Sydney) is looking to expand its freelance database for upcoming creative, interactive film and event projects. We are on the lookout for: Senior 3D artists (Maya) – experience with creating photo real CG cars Senior Houdini Artists– experience with creating particle simulations Senior Nuke…
Looking for
a 3d modeller (maybe more) to make props for a custom map. The theme and design
of the map are done and I'm looking to start making it within the next few
weeks. Would be good to have an artist in this process to make it all go
smoothly. If you are
a modeller and would like to help me in this low stress side…