Thanks for all the feedback! JustGarry, TheMeekon I'll definitely fix the grafitti. And Yes the tiles looks a bit too clean:) @Endfinity Jon, Great feedback, thanks a lot, you have a lot of great thoughts. especially about removing the first light above the door. And the gradient on the right wall is a great tip:) but I…
hello! Firstly i'm sorry for my poor English... actually i have some issues with my level made with unity, i'm looking a way to fix it. i'm looking for a way to fix it, anyone can help me? thank's you in advance for your help!
Finally finished this, another experiment with PBR texturing stylized things. Hope you will like it! Also advices and critique is highly appreciated :smile: https://www.artstation.com/artwork/omkdL Sculpt shot No FX substance render Substance render with FX model 3D View
the bottom of a place, several polys of the top/bottom overlap each other in the Iray render, which is damnn annoying! any idea what causes this or if there is a button which fixes it etc?
Hey thanks @drvoseca995 Here is the lighting, its mainly one big spotlight, mimicking the midday sun, with a few others to support and balancing the overall lighting, lighting is all about cheating :sweat_smile: I moved the lighting around per render to get things optimally lit The environment piece uses an alpha yes, I…
Just disband a collaboration with my friend . I am doing solo and giving 100% time on it . A halberd and a helmet . Which fits the medieval characteristic the best ? Comment below .
If you are looking to do this with just a diffuse, my advice is to work on lighting, and less with the noise and grime, then use noise and dirt as a blending layer above your lighting info. I started out texturing low poly art with simple diffuses because my downfall was understanding light and shadow. You seem to be…
Rendering or lighting seems to be slowing things down for me a quick glance and topic search term in artistation brings up a tone of good references to lighting clarity and possible solutions with a search term of lighting guide/tutorial , tip/tricks. For everyone, i know i had to learn these things also, sometimes its…