I get really wacky results + no self shadowing as in your results. For now it´s just a video since I obviously have done something wrong !? (previewed ingame) https://www.youtube.com/watch?v=Wvr2AYAcr6g Mari 7.0v1. Is there even a gltf exporter in Mari? Hard edges are visible on the hard mesh. Toolbag 4.06; Spheres look…
Is there morse code happening in this thread? Looking forward to this, especially since imb3nt throws down hard when it comes to hard surface stuff. Can't wait!
Yeah I would agree, looks like a hard edge/smoothing group without detaching the uvs for that area.... Hard to tell with the noise baked in there though.