@JadeEyePanda I was gong to leave it as just a diffuse map but after seeing the link ScottMichaelH posted I want to try to go the PBR route. So there will be certainly more to come. @ScottMichaelH I've spent a few hours on the textures (3-5hours). I'd say I'm a bit below average. Thank you for the link it gives a good idea…
@JadeEyePanda - I dont have any specific brushes or alphas for cloth. It just takes a lot of tweaking until things look right. I stick to clay buildup, formsoft and standard most of the time. As for my texturing, here's a breakdown of the base setup for a character I did a while ago -…
@Paul: Thank you and yes i will keep on posting. I like your doors :) @JadeEyePanda: Thanks at the moment i starting to work on the texture, it wont be like that in the final. @joeriv: yeah, i´m used to post smaller images due to other forums behavior and my hostspace... Also i guess it don´t worth it at the moment to post…
ysalex: Thanks man. Actually your thread made me want to do this in the first place haha. JadeEyePanda: That's exactly what it is. :) Tits, erroldynamic: Thanks. I was trying to make it look like she's had a rough life, hopefully it comes across. slosh: Yeah, it's MD with an alpha applied. future-fiction: Thanks bud.…
JadeEyePanda: Yep, that makes sense! :) kosh_fotsirk: Yeah good point, it's becoming a lot clearer since I put the ears in place and have the eyes as a seperate subtool. I changed a lot since the last update, still have to fix the lips, eyes and the ears some more. Does the jawline look ok or too strong/not blended enough?…
Stirls - Its up :D And i saw your comment, yes we have to get the proposal underway LOL Crazy_Pixel - Thanks man :D :D JadeEyePanda - No not just that, I have a tileable hairstrand normal map I made that i put into the detail normal map part. And I used the albedo map as the specular and skin settings as well I learned…
JadeEyePanda - Thanks for the crits, and I'll be sure to make things pretty rough. The matcap is definitely too shiny. I'll be sure to use a different one for the next render. GrungyStudios - Haha. I don't even know what to say man. Giacomo X - Thanks for the crits. I was thinking the same thing with the craters edge. It's…
Am I in heaven?? You guys are AWESOME! JadeEyePanda seriously thanks. I wrote down all the tips and pointers you gave me and I'll start figure drawing as you and BagelHero suggested, I assume practicing this will also help me to better my eye for shapes.. And BagelHero you are totally right, I lack a lot of knowledge and…
@yodude It's ok. Yeah, i'm making Clem in her early 20s. More curly hair noted and i'll try to give her hat later on. Thank you for your kind words. @Jadeeyepanda I'm on it.:thumbup: And the reason i'm not putting her hat in the first place is probably because of this picture Without her hat, i think she looks so friggin…
@JadeEyePanda, guess you saw the link from DeviantArt. I’ll be working on sculpting from the link you provided, thank you. @BagelHero, No problem, I don’t see any of this as intimidating because I’ve had much worse. Thanks for giving an honest response on how you’re conceptualizing my competency in anatomy in general. It’s…