I want to post some recent works of mine to show where I'm starting at right now. There are some very obvious and glaring flaws I can see, but getting feedback is important as well as being able to see myself where the problems lie. I want to definitely practice using forms in my work and improving on the actual design of…
it does matter how much you work and practice, more practice = better results = taking you less time to do it. you know that this industry is highly competitive and no one is going to wait for your ass and that's the reason why people work a lot. the more you drag your ass around, the more it's going to take you to get…
If your texture feels muddy only when you zoom in really far... is your texture actually muddy or are you just being hyper critical about your own work? Practice using less brush strokes until you gain the confidence. If you need to create one big brush stroke and come back in with a smaller brush and erase to clean it…
I decided to keep the feet less rounded, I am not copying the references directly. I may make them more like the first image though, I like that style. Yeah, this is a practice for me so I can get used to the process of baking high to low poly and creating textures. I also wanted to get some practice trying to make some…
:D I totally agree Moose and thanks for the critique...I suppose you're right and it really wouldn't be a good idea to just "settle" on this, however I'm really not good with any sculpting programs yet. I'm currently trying to read through a book…
Thank you very much for all the feedback, that video was really useful. I didn't know the overlap was so extreme I've only been pushing the overlap on my animations by 2 maybe 3 at the most keys so that would definitely loosen it up a lot more thanks!! I have been reading the Richard Williams animators survival kit like a…
I agree with the last two. However I also see the value in dissecting software to learn how it works. It's a fairly common practice. A great way to learn. The trouble only comes when sharing what you've done. If you keep it internal only, no biggie. As far as art goes, reverse engineering to make an asset viewer or…
woah hey there everyone, long time no post in here it seems. Just started freshman year of high school and I'm still adjusting to the new workload. It's been nearly impossible to find time for arting with schoolwork and cross country. But anyways, to come back to it, I've decided to model the amp that ive owned for like 7…
thanks to everybody whos commented so far. im not using normal maps for it keres but thats good advice that ill take into consideration next time i do use them. next update i will try and make them more evenly lit with a not so polished highlight as well as try to break up and texture the surface of the rocks. I will also…
Well, I'm not talking about going into excruciating detail, just the practices of following standards. Just following good markup practices is all the SEO you need to bother with. All I'm talking about is good structure. Just for reference, has anyone noticed who shows up on the first page of results when you Google…