I would say you can definitely push the poses a bit more. They seem very linear and they don't lend themselves very well for keeping they eye on the piece. With the female especially one my eye catches the weapon, shoots right down the shaft through the leg, and I barely even notice the body/ face of the character. Kick…
The veil effect you've posted may be a way to get a subtle approximation, but it unfortunately won't work with differentiating between thickness (see how the light is just as strong on the fingers as it is on the wrists) -- to get that thickness you need to do a two pass depth test on forward and backward facing geom. The…
[ QUOTE ] 1. can XSI do it well?? 2. can you render them down to lowpoly cage? 3. does it come with decent animation tools??) 4. would it be viable pipeline? 5. whats the deal with XSI not allowing free camera rotation while modeling? [/ QUOTE ] 1. Yes. I'd recommend version 5 tho, they seem to have improved it. 2. Yes,…