Even before reading all the replies, i would have made the board seperate as well. That way you can have the due standing around holding his board at different parts of the game (menus, cut scenes, etc). For the ingame stuff though, it would really depend on what tricks you want to do. with SSX they HAD to do it seperately…
Hi! I would look into making meshes tileable, not rely overly on wrap mode. That way you can turn any modules into tiling meshes. One option would be to cut a mesh in halves and offset them, cut borders will be seamless (similar to PS offset filter, but in 3d). Generally, I recommend making the highpoly trims extend the…