Hey everyone! 🙂 I want to start out by saying it's been wonderful watching this challenge evolve over time. Everyone did fantastic work and we had really nice progress shots showing the process, but more than that there was a great amount of knowledge sharing and helpful critique that made me smile each time I saw it. I…
Okay here goes a tough love post, do not quit the day job just yet. (awe that is so cute) i wouldn't keep any of it, HOWEVER in the time being, keep what you have till you've tackled what direction you want to go in, what position you want to fill and what do you really want to do? 3D is (what i am finding) a very broad…
...not really 100 steps to plan for making simple hardsurface geometry. It's actually a fairly easy 2-3 steps, and you don't have to have anything planned in advance. It's also a lot easier to make changes big and small along the way. Also for your purposes, you could just get a subscription of Zbrush Core for 10…
"I currently have close to 3 years of experience in the industry." Is that 3yrs employed in QA or are there other aspects involving game dev you've production exposure too? So If your main points of focus are based upon some form of financial security plus timeline building an industry standard toward proficiency, then…
Hey everyone! Really nice work from so many people. All of the concepts provided a myriad of challenges and it's been awesome to see everyone approach them in their own ways! Hopefully many of you came away with areas you'd like to focus on improving while recognizing the great accomplishments you've achieved in the work…
Sorry to ping, but just so you have all the info this person's provided this is the duplicate thread that's more active: https://polycount.com/discussion/230937/cant-hide-seams#latest
Bought this portable solution on sale three months ago, around $230AUD off RRP (Australian dollars) totaling $1,880 spent purchasing it which I think is equivalent to $1400USD thereabouts. Although slightly down on RAM but atm does what I need it todo with the software I've currently installed i.e. SPainter, MTB4, Blender…
https://polycount.com/discussion/230760/i-need-some-advice-on-my-portfolio-and-jobs-seeking#latest not the same situation but there is pertinent advice (also saves me writing up the same sort of critique again)
Thanks for the insights and info. Yeah, it is kinda related to the other threads about the RDR2 model and textures. 😁 Though the technique mentioned in one of those threads just got me thinking on incorporating it into my own projects and workflows. But you're right of course - I haven't exactly considered if it's…