thx for the info.. would love to see some pics of an actual workspace setup I'll want to get a stand-wile-work solution one day and every peace of information is very helpfull :) oh and btw.. is it possible to mount the small cintiq too or does only the big one has these tft-mount-holes?
Damn. and i just bought two 20.1 inch TFT screens because i didn't want to deal with the mismatch in aspect ratio. i had gone 24 inch otherwise. but, A5 is too small, away with that postal stamp, get me a real tablet
I've noticed similar. In my Polycount Pack threads and in my TF2:1850 thread, a lot of new users were posting because they'd been attracted from places like Facepunch, SPUF and Kotaku and their posts would appear after two pages of posts after theirs had already gone by. I'm not sure what the most elegant solution would…
Apparently you've never heard of balancing. see: heavy from tf2 see: protoss from sc Sorry i didnt know you owned the AVP IP, it was really just curiosity. Not a criticism. And for the record i recently switched from a natural keyboard to a normal.
To claim that one engine is simply easier than another is ignorant. It all depends on the level concept you intend to create. I recommend you not pigeonhole yourself to one toolset. Each of the big three is built with the studio's specific goals in mind which give them specific strengths based on the associated product.…
If you produce heartless "cinematographic" games you cant expect to have people come into the cinema every time to see it, it will be on a dvd after a short time being passed around and sold used. Something like tf2 and css on the other hand are like oldtimer cars. They stay beautifull no matter how old they get. You keep…
Couldn't disagree more. This is an art forum where people come to hone their craft. If you don't want to listen to people who know better than I don't know what to say, other than it's good to keep an open mind and remain humble. Yeah a lot of this stuff is very different in a production environment, but it's important…
Ive been working on a very small rocket arena for the past 2 weeks while teaching myself the Unreal Editor. Good stuffs. Here are some screenies of what I have so far. Since this is my first level since Duke 3d (and a TF2 map I never got going), I wanted to start with a very small level, so Ive based this idea off the…
Don't agree with this quote. I think you'd probably find photos were used plenty in say, tf2 and borderlands. just much more subtly and with a lot more thought and alteration.