I'll kind of side with eld a bit in this regard and I feel theres a case of rose tinted goggles going on - I cant be fucking bothered to do the research for other people but Im almost positive that I could find similarities and trends from back in the day. Totally off the cuff; MGS / Siphon Filter / C12 Final resistance /…
I didn't even see that you responded poopers, thank you. I think when i get back i'll texture up some more dark medievil guys, like the knight. Then texture the pitch black creature. After that move back to props, and try to do a finshed prop a day for a month.
Uhm really not bad, it remembers me something like MediEvil 2 game, set in victorian london with a lot of steampunk styled elements. something like 1st industrial revolution. Steampunk brings to my mind also the nautilus submarine from the "twenty thousand leagues under the sea" Think about how could be set it all inside…
Saso: its like medievil mixed with steam boat style engineering stuff, everything is wacky pipes and tubes and steam and mechanical spiders like in wild wild west my poor explanation ftw ps i like the number 4 color scheme