Thanks Eric! It was one of those days that makes you go "yeah! this feeling is why I'm an artist!" ;) ------------------------ Trying out a bit of a new style today...when I should be finishing other pieces. >.>
@Eric Chadwick Thanks man, I just popped a premade material on there and pulled the sliders a bit, but yeah it looks a bit metal like, Lowering the refraction index seems to lower the metallic look of the surface.
Awesome Eric. Can't wait to see what you guys do. Myself... i'll bow out this year. I'm not going to pretend I'll even get close to doing a sketch a day. Will be watching!
Concept Artist: Eric Gagnon Can check out more size reference and his other work here http://gryphart.com/deus-ex-human-revolution. It should help you guys with this challenge.
I have got the correct shape and look to the model. I am just looking for a good reflective plastic material if anyone has any. To look like the plastic eric chadwick posted. Cheers
Eric, I guess it's just down to cost - maybe if I was running a studio i would do the same thing I guess yeah Bletzkarn, not seen many character jobs advertised of late
eric - The Shellac on the high poly will do this. I had a shellac material with 2 raytraces with the specular power and gloss set at different values. aniceto - thanks, that clears that part up. i was confused about that.
@ VIO Thanks a lot ! uhm its hair and fur rendered with vray :) the rest of the jacket has a very detailed normalbump ;) @ EricDigital Thanks eric ! I like your captain america :] thanks for dropping by
Oh my god, I don't belive, it's work! I do a png without transparency and... it's work. You could explain why that? btw, thanks a lot, Eric, I am grateful for the help.
Thank you for clearing this up for me Eric! I have a few other questions but I believe the wiki should help me with that! Thank you for the help you have given me already. :)