Watching: Venture Bros. Robot Chicken Hung Mad Men Waiting for more: Dexter Damages Top Gear (of course!) Breaking Bad It's Always Sunny in Philadelphia
Sal: I have DC Final, and tired to connect but it switched over to BF1942. It loaded Gazala first and one of the planes was smoking from damage. Who was it? hehe
I've gotta say, this seems pretty disappointing. I'm not sure what you're expecting to say to placate the masses Peter, but the damage seems to have been done.
Your high poly looks good but I think you made wood pattern with an alpha right? Its looks a little bit blurry and low res. And your shield's front face has sword cut damages but your amblem looks too clear. Overall nice modelling.
Yep, didn't take
long! :anguished: Unity apologizes to
devs, reveals updated Runtime Fee policy https://www.gamedeveloper.com/business/unity-apologizes-to-devs-reveals-updated-runtime-fee-policy This is really
damaging for the trust in Unity, surly the management needs a shake up, I
really can’t understand how this one…
This is a little work I did start quite a while ago and always worked step for step when I had the time, right now Im sitting on texturing detail like damage from laser and the like ^^
Man this stuff is really eye candy. I had a bit of a search and saw the game also has damage as well! Thanks for sharing notes on your modelling technique. Cheers
Thanks for the feedback! Work on textures and shader is far from complete. At the moment, only the color change of individual areas of the model is implemented. The next step is to add custom dirt and damage.