Just tossing what i got to give: TDLR;monitor slightly above eye level, ergonomic chair with lumbar support, and elbows even level with the surface you are working off of, preferably with cushioning. Long:While learning bout drink/food/stuffs, i learned that a lot of problems comes from what everyone is ingesting. Back…
Hello polycount! I've never shared work here before, but I'm trying to reach out and find more folks to talk with about this kind of stuff. Here's a WIP of a small project I'm working on, which I started because of a JHill video lol. Character is based off of a drawing done by Pavel Hristov. Hoping to have this done soon,…
I'm making a male hero kind of character, haven't decided what direction to take it in so I'm just building a generic base at the mo, any proportions/edgeloop advice would be most welcome cheers
Hey guys so what I'm doing is using a base mesh to do this super hero sculpt I'm working on and I could really use some help and a critique to lead me in the right direction
Hello, I wish to know more information about the Hero Engine that is out there and the main features it has along with the support the company gives with it. Is the $99 monthly worth it or not. I'm going to be opening a project on Kickstarter soon and require this information. If you ever used it or know about please let…
This is a hero prop I created for Vampire the Masquerade Swansong. An antique music box used for a puzzle in the Red Saloon level. The challenge was to maintain a good texel density while keeping it as photorealistic as possible. Texel Density is at 1024 px/m at 2k textures. Pretty happy with the results. More renders on…
That's a robot what I've made for Crusator game. Here you can see transformations https://www.youtube.com/watch?v=NWZqBuF2HgQ I'm not sure may I add link to Steam page here. But if you want you may find it there. If you don't mind I'll be publish here my devlog. Modeling and animation were made in Blender, texturing in…