i find this sometimes a problem( havent had happen for a while now though) i created a google doc with my steps so i can avoid any export issues. maybe this can help? Open Material Editor click on an empty slot change multi sub object apply to object set sub number for material click material set standard change to crytek…
After doing lots of UVing work today, I have to say it has little to do with reload(NSUV) command, but seem to happen quite randomly. I had to do lots of copy pasting UVs around from one channel to another, renaming them and making new ones and so on. At some point this have been screwing up attribute editor. Also double…
Ugh yeah my bad! Maya has some problems renaming the default set for some reason, i managed to rename it but can't remember exactly how. But anyways, easiest way: UV editor window> polygons menu> Copy UVs to UV set> Copy to new uv set optionbox> name it map1 . That worked for me. Also i have 1 other issue, only 1 light…
Is there a way to launch Fallout 4 without the launch screen popup? It's a bit of an annoyance if you're playing on a TV with steam big picture mode. I would also like to know if there's a way to use a different fallout4prefs.ini when streaming to a steambox. I could change things on my main computer but I want to be able…
What Mark said. I did just that recently with the characters from Max 2015+'s Populate. Bake out the characters, save the skin weights, renamed the bones to match Biped, reloaded the weights on to the new skin modifier on biped. Renaming the bones also lets you apply the animation to Biped as well using FBX. After that…
I tried out your method. The problem is that my zbrush import script reads out the first group name from the obj and renames the imported subtool. (Otherwise the name of the subtool would be 'exported' all the time.) So when the set's are on, in maya export, the imported zbrush subtool's name ends up with the set's name…
First, I have one thing to add to your list of annoyances, it is the fact that layers expand when you add a selection to it. Pisses me off to no end. But the other thing, concerning the quote above is that it can be toggled on and off. In the Selection menu at the top of the layers panel you can toggle on and off "Select…
Been workin away on Lazy Save some more. Had 3 feature requests but only got 2 of them done so far. Next up is Channel Packing (for all these people that want to really stick it to the Texture!) Little vid showing the new features which are: -Overriding the document name on save (can "rename" your file from "MyTexture" to…
I have Steam installed on a seperate drive to Windows (Z:/)...it saves so much hastle when it come to reinstalling everything. All you have to do is rename the old Steam folder to something else, install Steam in the same location as the old install and then delete the new Steam folder and then change the old Steam folders…
Hello Kanni ! Thanks for your answer it maybe help me to solve the problem :) .. I renamed the high polys with high as real end suffix, and i t cause me an error when baking (mesh scene cannot be loaded or something like that). So i renamed my meshes like before according the rules of painter (…