Greetings to all the talented artists who see this posting! I am looking to commission a 3D art piece. A cover art to be exact, with a 3D model just the face and bust area and background. Here's some references below along with explanations etc. REFRENCE FOR OVERALL STYLE AND…
Hey Polycounters, long time without posting here, so this is going to be a long post. The game Last Epoch was launched recently on steam and I had the pleasure to work on many gear sets for the main characters, and still working as 3D Lead for our talented 3D team at Eleventh Hour Games. :) So here I am posting the models…
Thanks AlexJ, forgot that echo all wasnt on by default so wasnt getting the command i needed. And of course there's a thread exactly for this already once i captured it =) https://polycount.com/discussion/89586/maya-preserve-uv-toggle-script-debug-help <-incase anyone else needs it setTRSPreserveUVs(!`optionVar -q…
Joe Blow: Skin 01 - Real-time Fan Art Fan Art project done to study 3D Characters for games. * Concept Art by Abel Oroz: https://www.artstation.com/artwork/0l6J8 * More images at: https://www.artstation.com/artwork/yD36Xn https://rodrigopixel.com.br/project/joeblow-skin01/ https://vimeo.com/898236683
Hi, My Name Is Karim Ahmed I am A 3D Character Rigger With 9 Years Experience in Character Rigs With All of Its Types (Humanoid - Cartoon - Machines - Hybrid - Cars -Animals). I also can Do Cloth Sim and import it to any software using Alembic Extension, and I can create Cloth For Games or Cinematics Directly inside Unreal…
Joe Blow: Skin 04 - Real-time Fan Art Fan Art project based on awesome Concept Art by Abel Oroz: https://www.artstation.com/artwork/0l6J8 * More images at: https://www.artstation.com/artwork/04Ogo5 https://rodrigopixel.com.br/project/joeblow-skin04/ https://vimeo.com/898236683
(Update 2): https://polycount.com/discussion/234168/wip-advice-water-temple-ue5-update-2#latest (Update 1): https://polycount.com/discussion/234035/wip-advice-water-temple-ue5#latest Here's a new update for my Water Temple environment project. It's been a while since my last update. Recently becoming a father has pulled…
model **3D model the Sig Sauer Romeo5 Red Dot Sight.** * Made in Blender, Substance Painter, and Marmoset Toolbag. * I used 4K Textures for the scope, and 1K texture (roughness only) for the lens. * *Polycount:16973** *Vertex count:8916* https://www.cgtrader.com/products/sig-sauer-romeo5-red-dot-sight
Well, you can always check the “What’s New” section for info. They added OpenVDB to the Boolean modifier, which helps retopo on difficult meshes. Worth a look, can be combined with Retopology for interactive results. https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-9D307A37-146D-4D29-8926-F1E56D063DF2 Changsoo has…