Hey man, not sure if you're going for more design or illustration here but I'll point out a few things that I think you might want to approach as you do your next piece if its fore design. Right now you seem to just be starting out with both rendering and designing. Rendering is the polishing and the displaying through art…
Hey, I think it's safe to say you've got some texturing skills there. I like the folds on her shirt, but one very minor thing I noticed is that the two middle ones end very abruptly. Anyway, great work!
Hey waikkil! Looks like a good start, what you could add is maybe a few color stripes and symbols. It is an easy thing to add and I think it'll do a lot. Gonna be interesting to see her move around, keep at it!
Hey y'all Take a look at this: The original concept was designed around #1. It's no-nonsense and feel elegant. However the other 3 seem to give her a bit of personality that I think might be lacking in the concept. I like them all. halp!
Hey Steve, I appreciate the feedback! It is great to have someone else look at a piece, after you've been staring at a model for hours on end the discrepancies seem to blur. High Poly clothes update and some work on her face... Cheers
Hey guys, I just spent the past few hours blocking a run. Still have a lot of work to do. Weapon of choice is Kama. They are going to spin in her hands. Let me know what you think so far. :)
Hey there, I'm pretty new to this forum but I was wondering if I could get some feedback on this CRT TV model I'm making. I've been trying really hard recently to really get good at 3D modeling and actually learn industry standard techniques and stuff like that. I plan on duplicating and subdividing this to make a highpoly…
Hey man, good stuff. I think your character is coming along nicely. I'll preface by saying i'm not a character modeller. Things I noticed that can help push the final render, mostly by comparing with your quality benchmark piece here https://www.artstation.com/artwork/KekQgW presentation: I'd pay more attention to the…