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Good design or bad design or "soul" has absolutely nothing to do with technological advance. You could 1up the world with lo-fi and work with the constraint of crayons but it will not mean your work has any more a valid claim to "soul" or good design. Fidelity is not the evil enemy of good design. A bad design is a bad…
when I importing From 3ds MAX file with target camera in FBX form to substance painter, my target camera frame shows empty. Substance painter support target camera but when I use target camera, my target camera frame is empty.
If I remember though, when I unwrapped something this big it gave me texel density that looked bad. For instance when I unwrapped a house and added a tiled texture it looked "fuzzy" or not crisp.
Thanks but I am admittedly confused by these directions. Create flat polygon in which angle, the good one or the bad one? What is auto align? How do you align a symmetry? Manually moving it?
I just bought a huge flat screen tv for my bed room, then 3D tvs came out, i felt like i got ripped off somehow....damn technology and there upgrades...
ah nvm, it was blank anyways. I just enabled Mass FX toolbar at that place and back in business. My bad, just goes to show how paranoid these tiny things can make you :) .