Ok sure! I'll set up a post over there later today. I was first using the Sequences roll-out in the main WWMT Floater UI. I followed the video tutorial to export the mesh and Idle animation but that's when I discovered the next animation, in this case the Die, had to be later in the timeline within the same max file but…
I think I'm going to join in on this. I think I'm going to do a bust of a Dad who is just getting the plague but is trying to keep his familys hopes up, ie fake-cheerful with slight signs of the plague, I'll get a concept out sometime later today. Edit: Ok scratch that, Idk who I'm going to make, its gonna be a bust but…
I appreciate the help everyone - @perna - I acutally wasn't using any supersampler @Stromberg - Thanks that seemed to have worked. For both the ScreenGrab and the renders. I don't understand the technicalities but it worked. I have run across another issue that, idk if anyone uses the capture viewport script I posted, but,…
@Gav idk if you will comeback to this thread or if this notifies you or not, but i have to say that story really made me feel good and happy for you as well, i'm glad everything turned out alright for you, and your story has spoken to me in a very deep way and makes me glad to say that i'm going to be a game artist,…
Hmm, this is how every other thread I've seen talking about mayas locked normals issue ends up. Nobody replys with any answers. It seems that either I'm skipping over some easy remedy (which if I am, please do tell) or not enough people are having this issue that they want to fix it. Or I guess that its simply currently…
- HP Edges are too hard/sharp - Picatinny optic mounting rails are proportioned wrong, and only the top half is cut out. - Seems along the vert grip and pistol grip (intentional?) - Something odd about the charging handle, but then again there are tons of after market parts so idk. - For LP cut down on the muzzle break,…
That would be i9-9900K I guess. Using turbo should be causing no issue at all, that's not overclocking, temp should be around 70 degree under load. Usually you can switch Turbo off in the BIOS or change the multiplier, to go up to 4GHz only for example. What is the idle frequency when setting it to 100%, 4.68GHz as well?…
Nadano, always try the simplest method first. http://www.fontspace.com/fz/animales-fantastic or mby http://http//www.fontspace.com/hackfonts/fontastic-beast IDK, google it to find the best one. Now you can do the text directly in 3dsmax, and do some poly modeling on it. Personally I would try and to get a heightmap working…
Normally you have an exporter for the specific engine. Most of the time you have to define a certain range for specific animations and such like 0-29 = Idle , 30-59 = Walk,60-89 = Attack and so on. I don´t want to be rude but why bother with a Java 3D Engine? Why not stick with Ogre3D, or more complete engines like Unreal…
Ok np man that's you. But if you don't have anything positive to say don't say it lol, it's a waste of time(mostly yours). You don't have to watch it simple as that, just because you or others dislike something doesn't mean others have to. lol Idk maybe make a thread about how much you dislike Zack or w/e but keep the…