looks like enormous cost for lumen in this scene. You can toggle lumen by placing a post process volume in the scene, set the extent to be unbound, and then set the reflection and global illumination to none, rather than lumen. I dont have this project, but I am using lumen in my own projects and not seeing cost like that…
Hey, nice progress 👍️ I continued with the clock. I will deviate from the design in the concept (from what I interpreted) and break up silhouette more: