Senior Producer * Barcelona, Spain * Full-time Company Description About Gameloft Leader in the development and publishing of mobile games, Gameloft has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 113 million monthly users…
News We're in dire need of additional 2D texture artists. Anyone who is skilled with 2D textures; tillable, mesh, design, conceptual, custom, photo editing. We have too many custom props for textures than texture artists and I'm sure these guys could use a break. Information about the position is located at the bottom…
We are seeking additional 3D and texture artists: Formats Static meshes: .lwo or .ase Animated meshes: .md5mesh/.md5anim (natively converts .mb files) Textures: .tga and optionally .dds, local/height/specular/diffuse Budgets We are developing with 2007 hardware in mind, and a possible migration to ET:QW for the megatexture…
Company Description A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility…
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🚀 Job Title: Jr, Mid Level & Senior Environment Artist 🌎 Location: Fully remote 💼 Position Type: Full-time 🎮 Company: Glorian Games 🥇 Ideal Candidates: Environment artist with experience in building visually impacting modular environments with standard indsutry practices and techniques in UE5. An individual with strong…
Hey everyone, I’m starting a WIP thread for a hero environment prop I’m building for my MA Game Art “Developing Skills” unit and my portfolio. 🔧 Project goal I’m basing this on the “Blast Furnace and Blacksmithing Equipment” concept from Dragon Age: The Veilguard (Creative Uncut link):…
Final Render Introduction Hi folks! Welcome to the crazy ride that is planning an environment from the beginning and seeing it through all the way to the end. I can't really speak from experience though because well... I have yet to truly make a fully fleshed out environment. Way back when I first started posting on…
find the image online you want to post (i use flickr for mine) right click on the image and copy the image location (firefox) image location should be in the properties in ie (dont use it much)... hit the insert image button (little yellow box with the mountain and sun) and paste the image location in there. hope that…