Hello, I am an industry veteran artist of over two decades, having worked on many award winning titles, such as the Elder Scrolls Series and Dark Age of Camelot. I have just finished work on a Fantasy RPG for the University of Louisiana, and "Saga" for Silverlode I'm experienced in all form of content creation, from pixel…
Hey guys just pimping this Meryl Silverburgh I made recently, head over to Artstation and look at it in realtime 3D in all its Marmoset viewer glory!!!!
Hey guys, thanks for your comments! Really glad to be finished and that you all like the scene! killazzz - Hey thanks man, appreciate your comments! Both Cryengine and UDK are fantastic engines, each with strengths and weaknesses. Cryengines lighting system was the main draw for me, having previously worked with lightmaps…
Thanks guys, revised parts list: Someone at work recommended I replace the default tower fans with Noctua fans as they are much quieter (sound level is important to me) Case: Fractal Design Define XL Black E-ATX (this thing is huge) Videocard: MSI GeForce GTX 670 SSD: Crucial M4 Micron C400 SSD 256GB HDD: Western Digital…
hi Silvernight, unfortunately Zbrush can export layered psd only if you bake to a canvas layer and export using Zapplink. This means the polymesh will turn into pixol data and no more object will be editable. I know you asking about polypaint layer from uv map, but just to summarize the Zbrush capactities and clarify : BPR…
Thank you so much for the advices and support guys!! I'm currently working on thumbnails for the splash, I hope to post it there before the week end :) RedSinistra : You're right, I will definitively add a piece of cloth on the design I'll chose, I like flowy things and it will add some colors! DawnHeart : I think the…