Here's the manual http://www.ikea.com/ms/en_US/customer_service/assembly/F/F00155006.pdf I think it's just 2 shapes, you really one need to bend 2 pieces correctly and then duplicate them around.
watched all the gamecom vids. the envios are looking fantastic. especially compared to the first game, huge leap. but idk isnt it supose to come out later this year and they dont have a combat system nailed down yet?
Idk if they're "canon" but if I remember correctly, the Alien comics already expanded a whole lot on who/what the space jockeys are so I dont really feel that this movie is gonna be spoiling some great mystery...
Thanks, I am kinda new to the UDK so sorry about the background, idk how to make it another color or something. Also here is the reference: I'll try and get some better pics for you guys.
I agree with with what most people are saying so far...start of with a blog/pdfs and then perhaps make a book (or maybe the blog serves as small snippets of said book?) Either way I would definitely read this :)
[quote=AlexCatMasterSupreme;1732926 [/quote] that... is awesome, very interesting environment with real flow, idk its really cool... I think If we do this one I'm going to go diablo 3 art style on this girl.
I was omitted from the Far Cry 2 credits. Funny how that happened, considering 2 Directing Members of the game are on the committee was involved with writing the IGDA credit standard: http://archives.igda.org/credit/IGDA_Game_Crediting_Guide_Draft_8-5.pdf
The walking animation looks unnatural - the feet especially are exceptionally stiff. Keep in mind that this is a bipedal creature; a better reference would be a descendent of these theropods: For the idle animation, you might want to place him in more of an upright posture.
I ran across this today, and thought it may be worth sharing. I haven't tried it yet though: http://www.lenshoods.net/ (Printable PDF lens hoods) Seems like you'd want a substantial material to work with though.
Looks clean, I would say you might want to make it look a little more lived in. add some dents and scratches. IDK maybe not put that stuff in your sculpt but think about it. Looks good