Polycount Character Art Contest: "The Beast" - Brian Dolan submission The Anti Knight Story: A mighty but reckless knight who only cares about winning regardless of the countless lives lost, is cursed by a gypsy onlooker who witnesses her family be slaughtered by the knights militia. The knight is cursed and changed into…
As the end of 2016 closes in I've been reflecting on the past year. My career -and life- trajectory has taken some odd turns. But I'm glad I decided to read more (mostly non-fiction). The past few years I barely averaged 2-3 books, despite being an avid reader when I was younger. In 2016 I finished 36 books and I'm partway…
Heya Polycount! Long time no read... but I hope to frequent these boards more often again. So hello again! :poly128: I would like to introduce to you my current private project: Get it Here: ENYO ARCADE I started this a few years ago between projects and am still loving the things I learn on the way. So I thought I'd start…
Hi guys, this is by no means a "legitimate" texture, and it is evident. I really winged the entire video, and became impatient part of the way through :P This is by no means at all production quality. However, it will show you how to bake out geometry in 3ds Max or Maya to a texture that is complete with normal maps and…
So I've been learning UE4 the last few days and I've come to the point of foliage 1) Is this about the what your average AAA grass should look like in UE4 ( 4.8 )? 2) What is it missing? From Cryengine it felt like I could achieve great results fairly easily.. The grass in Cry would feel much more flourished and dense…
Indie developer whose project has been funded by a gaming company seeking to ad people to a small team. The Game: An artsy, emotional, adventure game in the vein of "Journey" being released on console and PC. Looking for: 3d Artists - Freelance. Work Remotely. Environmental Designer: Create epic, geometric, surrealist…
It's been ages since I updated this. After Christmas I got around to finally finishing the instrument panels, which are barely visible in the last render. for the last few weeks I've been trying different techniques to quickly make messy/random hoses and wires. I got some nice workflows down, I think I'll share a video…
I still think a bug report could've gone a different way, as other developers could've looked at it (and they would have more stock to persuade the lead). It's part of the PNG specification to be able to set colors on fully transparent pixels, so all of that background should be colored as you want it, period. This…
Listen. Let me be straightforward with you. I think you're a sociopath. That is just being honest with you. You stopped giving advice after the first page and I don't think you even realize that. 01. It may be. But you're a liar and here is why you went with IndieGoGo first: 02. It may be. But you're a liar and here is why…
Here's an example to play with, a better way to approach a road in Max. There are many ways to do this though. http://ericchadwick.com/examples/files/2015-05-05_road-loft-max2015.zip You'll need to tweak this to make it pretty, but should give you a basis to start from. Note: Your normal maps should never be JPG format.…