Hi! I think you still need more work done on the face (don't get discouraged! faces are hard!!) Now that you are talking proportions, I was a bit worried when you said 7 head talls which would be a bit too small (usually I wouldn't go under 7 1/2) but from when I checked she seemed a bit closer to 7 3/4 which is good IMO.…
You know what, I think the ground could benefit from a bit more broad detail rather than the finer details you have at the moment. Think big panels that would be comfortable to walk on. At the moment, the floor looks kinda like you've just slapped a wall texture on it. Also, the ceiling seems very flat and overly lit. I…
You are talking about Sheridan community college? Or there is another Sheridan animation school pvt. In Theory; The story behind colleges is that, you are going there to achieve a certain piece of paper that proves your qualification(s). I feel sorry for the people who whine after graduating from college as an animator, 3d…
@Joseph Silverman: Hey thanks for the vote of confidence! Here's the latest rev. I pushed some of the shapes a bit further, reoriented the elbows, added the collar lock, oxygen tanks, and a head. That head is just terrible though, I'm not sure my art style for faces really lends itself to dimension. I'm actually inclined…
Last call for Open House For those who were not able to be at our last open house, this your last chance to join us for our final open house before our courses start at February 19th. Take a look at our virtual online classroom and see for yourself where and how our content will be delivered directly to you at home. You…
A Xmas Update Dev Update #22 Past this Dev Blog: We will be omitting certain tasks people have done throughout the week in sake of spoilers! Sorry :) , but over the past 2 weeks we worked to resolve, optimize and ensure performance was stable. We brought on a few new animators to help out Clara in wrapping up the gameplay…
5820 runs at a slower clock than the 4790, which means the 5820 is probably slower (or at best not significantly better) at most day-to-day tasks. On the other hand, for high end rendering the 5820 should be faster, but only if your renderer can efficiently thread all 6 cores. I think Modo's renderer is very well threaded…
I used to get that same old confused look they give you but recently I was out one night and my friends and I were talking to some people and you know how it goes around, "oh and what do you do?" and it kept going up and up in status, from like 'on the dole, low level data management, teacher, engineer etc and I could see…
Thanks for the critique Brian. I definitely see where you're coming from in regards to creating more ambiguity. I was battling with themes for the longest, unsure which direction I wanted to approach the character. During my research into the tale, I was intrigued by the theories surrounding the legend with some suggesting…
Im more exited for Versus XIII - BUT XIII does look insane man, I'm hangin for it bigtime. Everyone whose commenting in this thread is naming games from my stack - even Legend of Legaia! Legaia 2 was pretty bad tho man, hard as nails but 1 was way way way better than 2. Vagrant story without a doubt one of the top square…