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Re: THRONE ROOM Dwarven Mines Shiv
Reply by
polytom
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Jan 2015
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Contests & Challenges Archives
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Allegorithmic's 'the THRONE ROOM'
Loving the blockout. You can already get a sense of how it's gonna develop. All the best :)
3 results
Re: [wip] mechas
Reply by
Lord Fryingpan
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Jul 2012
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3D Art Showcase & Critiques
Hugh > Only I don't have half his skill XD Anyway, quick blockout
2 results
Re: Fantasy/Nature Diorama - Hand painting practice
Reply by
Obscura
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Dec 2013
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3D Art Showcase & Critiques
Come on guys, I won't stop posting XD Update...stones, and the blockout of the wood bridge.
Re: [Riot Art Contest] - Headhunter Nidalee
Reply by
slosh
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Oct 2014
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Riot Art Contest
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Riot Art Contest - Character Art
Nice blockout man! Proportions looks pretty spot on...maybe arms could be a smidge longer?
Re: Sketchbook: Artofcharly
Reply by
pmiller001
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Sep 2017
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Digital Sketchbooks
Cool to see someone else usign 3d coat. So are you using this just as a blockout?
2 results
Re: First full environnement creation, how to get started?
Reply by
Eric Chadwick
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Jun 2016
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Technical Talk
Yeah that's a good point about blockout. This is a good process: http://www.bendarling.net/index.php?page=levels
Re: CAT scan machine..in Space!
Reply by
Cody
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Apr 2011
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3D Art Showcase & Critiques
Looks pretty cool! Good idea, and the blockout looks nice. Can't wait to see more.
2 results
Re: scifi floor thingy
Reply by
SnowInChina
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Mar 2011
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3D Art Showcase & Critiques
nope, didnt try that @elitewolverine some progress made a quick blockout and played around with marmorset
Re: odd terminology in game art circles
Reply by
bugo
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Mar 2013
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General Discussion
4 different companies I worked for would call: rough model = Proxy = whiteboxing = blockout
2 results
Re: Reallusion Character Design - KPCA
Reply by
KPCA
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Oct 2016
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Reallusion's 3D Character Design Contest 2016
Basic Blockout done, just masksked parts extracting and dynamesh + standard, move, dam standard.
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