Good call on identifying an obscure weapon. It looks like it's a modernized version of a silenced weapon from the latter days of WWII, but adapted to use standard .45 ACP rounds. Your magazine looks a bit long - the .45 is a very squat bullet - and the leaf sight looks rather thick. To be honest, though, this is a weapon…
Thanks everyone. I tried to stick with my main reference which showed most of the weapon in a very same color / material with only subtle differences. Retrospectively some more tweaking would not have hurt indeed. Unfortunately not, I tend to do edges more soft than they should be in the Highpoly :P Definitely true, that…
Not really that into any of the alternatives to be honest but I like the idea of having an out-of-place weapon. Don't know how the character acts in the game but I suppose the new weapon would have to wield in a similar fashion to an axe. Maybe you just need to take one of these and exaggerate them further, making it more…
Next up in the development pipeline... Weapons. I'm tasked with assisting in redesigning all of the weapons and giving them a major graphical upgrade. I think I found a decent workflow from 3Ds Max and Substance Painter. Here are the results: My futuristic quad barreled machine gun. I authored a color mask shader in Unity…
At the stage you're at now, I wouldn't worry too much about speed. I can create a high res model for a FPV weapon in 2-4(depending on complexity, 2 for a very simple pistol, 4 for a complex assualt rifle/machine gun/etc) days, but i do primarily hard surface weapon/prop/etc modeling and i've been doing highres weapons for…
The weapon modeling depends. For the guns you see for GC2, they were specifically modeled for a gun enthusiast game that was required to have every screw and latch modeled in and normal maps were to be used just for scratches and roughness. Normally, you would use a bump map for something like that, but the engine required…
I've actually been thinking much the same thing; it seems a little more in-character for the scout to have it instead of the pyro. The only reason I haven't done that yet is because it's currently easier to replace models for the unlockable weapons than the default ones. This isn't to say that replacing unlockables isn't a…
[ QUOTE ] http://www.cnn.com/2005/WEATHER/09/01/katrina.hospital.sniper/index.html I wonder if all those people that said that less gun control and more weapons for more people makes the world safer are eating there words (or bullets) right now as absolute chaos washes across new orleans. But i guess they are too busy…
RV170 - nickname DEMOLITION or Space Destruction. An energy weapon designed in 2170 it uses special kind of gas to launch the energy within the mag chips The weapon designed using high quality material making it one of the most reliable weapon when it came out It got its name from the huge revolution that it caused in the…